Bethesda has been updated Starfield With bug fixes while promising new features are on the way. The developer says features in the pipeline include native DLSS (Deep Learning Super Sampling) support, an HDR calibration menu, a field of view slider, and more.
Today’s update to Version 1.7.29 Limited to stability fixes. Bethesda says it is specifically targeting Xbox Series X/S glitches and adding various performance improvements to reduce crashes and improve frame rates. Additionally, several issues that could prevent players from completing three missions (“All That Money Can Buy”, “Into the Unknown”, and “Shadows in Neon”) have been fixed. “Our first priority is to make sure any major blocking bugs or stability issues are addressed and add quality of life features that many have requested,” the developer wrote in the patch notes.
But the future Starfield The additions that Bethesda teased today are likely to catch the attention of players. DLSS support on PC would be a welcome addition, as the technology could boost resolution and improve stability for people using NVIDIA cards. (AMD’s head of gaming, Frank Azur, has already done so Proposal last month that there’s nothing contractually preventing the developer from adding NVIDIA’s competing upgrade tool.) Various community mods can already implement unofficial DLSS support, but players will be happy to know that official support is coming.
Bethesda says other features in development include brightness and contrast controls, an HDR calibration menu, an FOV slider, and 32:9 ultra-widescreen support for more immersive exploration. It even says it’s working on an eat button for in-game meals, and may add better maps. Finally, Bethesda says it’s working on adding built-in support for cross-platform modding in early 2024.
The developer emphasizes that it is “working closely with” NVIDIA, AMD, and Intel to support drivers and this future Starfield All updates will include stability improvements for individual devices. This statement can be considered as a response to what happened recently Technical report from Digital Foundry Saying that the game was “a disproportionately poor performance by NVIDIA and Intel.”
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