The development team behind the beloved The Simpsons: Hit & Run have revealed that they were also surprised that the game was never given a sequel, and that it seemed like a “no-brainer” for them that they would have been working on more games after 2003’s Hits.
Over the years, there have been many popular video games that, despite fan requests, never received a sequel or follow-up game. Among these games, there is one game that stands out from the crowd and that is the 2003 title, The Simpsons: Hit & Run.
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The game, which was first released on PlayStation 2, Xbox and Gamecube, has become a cult classic among gamers. This was due in large part to the way it allowed players to completely destroy Springfield, play as different characters, and complete fun and original quests.
And in A New interview with MinnMaxthe development team behind the original The Simpsons: Hit & Run have revealed that they are just as surprised as fans that their popular game was never given the green light for a sequel.
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Hit & Run is a classic game from the early 2000s
Programmers Cary Brisebois and Greg Meyer, producer Steve Buxka, designer Darren Evenson, executive producer John Melchior, and design writer Chris Mitchell all spoke with the outlet, drawing the veil back on the conversations that stalled sequels and more games two decades ago.
“It was a five-game deal for less money than I think Vivendi paid for the first game,” Melchior began.
“He was like, ‘I don’t understand.’ I gave it to you on a silver platter, why don’t you say yes and play these games? It was just a really weird decision. I will never understand it. Most people at the production level never understood that.
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“In those early days, everyone was just imagining what they wanted, so I’m sure there were 12 competing stories at that point,” Mitchell continued. “Who knows what the final story will be?”
Melchoir then explained that “at the time, the possibility of the game not making it to the implementation stage was unthinkable – especially with four other potential games on the horizon.” The developers agreed: “This was going to be a franchise, there’s no doubt about that in anyone’s mind.” “
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The Simpsons: Hit & Run featured many beloved characters from Springfield
Evenson then expressed how, for the development team, the idea of creating more games “was a no-brainer; it was like, ‘Of course we’re going to do this,’” Evenson added. “The stars are aligned, and we’re headed down this path. And then it was like, “Huh, I guess we’re not.”
Although these comments imply that the sequel may be forever unexpected, there’s always a chance it could get the green light in the future.
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