The developer and publisher of Cities: Skylines 2 admitted that the game’s performance is not up to scratch, but insisted that they will release the highly anticipated city-building game on PC as planned on October 24.
Developer Colossal Order and publisher Paradox have released a Joint statement For fans who were concerned after the minimum and recommended specifications for Cities: Skylines 2 were raised.
“Cities: Skylines 2 is a next-gen title and, naturally, has certain hardware requirements. However, while our team worked tirelessly to deliver the best possible experience, we fell short of the benchmark we targeted,” Colossal Order said.
Screenshots of City Skyline II
Although it’s unusual for a developer to issue a warning about the performance of an upcoming game, Colossal Order said it made the decision because “we always believe in transparency.”
Even taking these potential performance issues into account, Colossal Order said it will release Cities: Skylines 2 next week, hitting its current release date. “We are still thinking about the long term of the project, so launching now is the best way forward,” the developer said. “We’re proud of the gameplay and unique features in Cities: Skylines 2, and we truly believe it delivers a great experience that you’ll enjoy.”
Colossal Order said it will “continuously improve” the game over the coming months, “but we also want to manage expectations about performance for the next release.”
“Our ambition is for as many players as possible to enjoy Cities: Skylines 2, and we are committed to ensuring it reaches its full potential.”
In an additional note to the press, Colossal Order further clarified its position. “Colossal Order and Paradox are 100% conscious City: Skylines 2 requires high-end hardware for cutting-edge performance, and they want to make sure players are aware of that as well. They will continue to work on performance as they receive more feedback from players around the world, but the game will not They are delayed, so players should consider the recommended specifications.
in Instructions, Paradox and Colossal Order have acknowledged that some PC players will experience performance issues. “It all depends on your computer configuration. Some will have issues, some won’t. It also depends on how high your graphics settings are compared to your hardware,” the pair said.
Last month, Paradox and Colossal Order delayed the PlayStation 5, Xbox Series
Meanwhile, Paradox said the mod will become available in Cities: Skylines 2 shortly after the PC launch. When the game launches on console, console players will be able to use asset mods as well, meaning Cities: Skylines 2 will be one of the rare video games that allows cross-platform mods.
However, Cities: Skylines 2 will not support other platforms such as Steam Workshop. “We decided to have Paradox Mods as our platform, because it allows us to be compatible with modding across platforms,” the FAQ says. “We also wanted mods to be more accessible in the game, which we can do with Paradox Mods.”
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