May 22, 2024

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Sony is appointing new leaders for PlayStation following the retirement of Jim Ryan

Sony is appointing new leaders for PlayStation following the retirement of Jim Ryan

Sony is appointing co-CEOs Hermen Hulst and Hideaki Nishino to lead its PlayStation business From June 1. Hermen Hulst, who currently serves as President of PlayStation Studios, will be appointed CEO of the Sony Interactive Entertainment (SIE) studio business group. Hideaki Nishino will be appointed CEO of SIE’s Platforms Business Group, and both will report to Sony CFO and SIE Chairman Hiroki Totoki.

The unusual appointment of co-CEOs comes just months after former PlayStation chief Jim Ryan retired. Totoki had been serving as interim CEO of SIE and had been working on finding a successor to the role of CEO of SIE, but Sony has now decided that it wants to split responsibilities to lead PlayStation’s business across platforms and games. Both Nishino and Holst are Sony veterans, with Nishino serving in multiple roles for more than 20 years at Sony.

This is the first time Sony has appointed co-CEOs to run its PlayStation business, and it comes amid a gaming industry reeling from layoffs over the past 18 months. Sony laid off 900 PlayStation employees earlier this year and closed the London, UK studio that developed PlayStation VR games. Microsoft laid off 1,900 employees at Activision and Xbox earlier this year, then closed Bethesda Studios behind them. Redfall And Hi Fi Rush Last week in another round of layoffs.

Sony’s announcement of the new PlayStation leaders also comes just hours before it is scheduled to report its latest earnings. Sony lowered its PS5 console sales forecast last quarter, so all eyes are now on the number of PS5 units the company was able to sell in its 2023 fiscal year ending on March 31. We may also get more hints about Sony’s ambitious plans for PlayStation PC.

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During an earnings call earlier this year, SIE President Hiroki Totoki also said so discussion Opportunity to develop PlayStation games on multiple PC/platforms. “In the past, we wanted to popularize the console… but there is a synergy between them,” Totoki said. “So, if you have strong first-party content, not only with our console but also with other platforms like PC, first-party can be grown with multiple platforms and that can help improve operating profits.”